DLCs keep many simulations alive – but sometimes it also feels as if the next bill lands on the table immediately after the base game. €17.99 for a vehicle, €35.99 for an expert locomotive, bus passes, map DLCs, and additional packs: Is that fair because good content costs time, licenses, and work – or is the simulation world slowly tipping into a direction where players are expected to pay more and more often? In Community Court #3, you are once again sitting in the judge’s chair: Your verdict counts, because your personal limit is exactly what matters. At what point does a DLC have to deliver a lot for you – and when do you say: No, that is too much for me?